October 16
PES2009
在经历了PES2008最大失败后,K社终于在不久前发布了PES2009,由于文件过大(7G左右),俺就等待单语言版发布,第一时间下载下来,试玩了一盘,先上图片,看看画面如何……
这个General Setting较之上一版虽然在内容上没啥改变,但是在第一印象上,背景过于花哨,但是菜单界面不错,赞一个(我喜欢)。
C.罗射门瞬间……草皮看上去很“养眼”,真的不错……俺的设置是分辨率1024×768,画质类型高,很是流畅。官方给出的配置需求如下:较之前作,偶玩下来性能要求感觉出入不大。不过想爽快的T一场比赛,各位xdjm们可都得升级升级机器了……
最低配置:
Windows XP SP2, Vista
Intel Pentium 4 1.4 GHz
1 GiByte RAM
6 GB hard disk space
GeForce FX or Radeon 9700th Pixel / Vertex Shader 2.0 and 128 MiByte VRAM.
800 x 600 display resolution
推荐配置:
Windows XP SP2, Vista
Intel Pentium 4 3.0 GHz
2 GiByte RAM
8 GB hard disk
GeForce 6800 GT / GS, Radeon X1600 or higher. Pixel / Vertex Shader 3.0 and 256 MiByte VRAM
1,280 x 720 display resolution
C.罗下底倒三角低传,Nani后插上射门,轻松破门……较之前作,完全的速度优势已经没了,这一作比较适合技术流打法,而且下底传中成功率很高(这里指的是抢点,没指破门率)。从官方给出的信息中,电脑适当了加入了AI,在趣味性上应该会较之前作会高很多。
最终球员得分……T玩第一场,感觉T电脑还是蛮简单的……
最后给出官方的更新信息:最令人期待非“一球成名”莫属了…
* Fully Licensed UEFA Champions League mode
* Officially Liverpool and Manchester United teams
* New player models, AI elements and physics routines
* 'Become a Legend' mode - Start your career as a rookie midfielder or striker and work your way through the ranks to become a pro. Play in your favourite attacking position and work as part of a team, as opposed to controlling every player
* 'Legends' online mode - Use your saved 'Become a Legend' player in online matches with like-minded friends, and show off your skills on the larger online stage.
* Redefined intricacies of first touch, close control and ball distribution
* Enhanced shooting and AI mechanisms
* The new control system makes full use the D-Pad and analogue stick to perform contextual tricks and feints within the players run.
* Weather, air resistance and ground friction all have an affect on the balls motion - alter your play to match the conditions just like in real-life.
* Teamvision AI has been extended allowing computer controlled team mates to adapt their tactics more realistically.
* A reworked Master League means a players' loyalty and mood now affects their performance on the pitch.
* Enhanced realism through aesthetic updates, including stadium environments and atmosphere
* Improved depth of field through the use of contrast for a greater sense of distance
* New vertical camera that automatically switches to a close-up view during key one-on-one situations